Save and load terrain from client-side?

In my game, when you join the round I want the entire lobby to disappear when the level appears for you and teleports you there, which means this runs client-side. Because the lobby has terrain, I need to be able to have it disappear or clear for the player when joining the round, and have it come back when they are back in the lobby.

I’ve looked at using TerrainRegions, but they don’t save and load the data on the client.

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You could just add a separate place inside the game :v

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I want it to load in the same place, like how Flood Escape 2 does it

What about just placing the level far away?? If there aren’t any windows you’ll be fine

Was this resolved as I’m currently attempting to figure this out myself.