In my game, when you join the round I want the entire lobby to disappear when the level appears for you and teleports you there, which means this runs client-side. Because the lobby has terrain, I need to be able to have it disappear or clear for the player when joining the round, and have it come back when they are back in the lobby.
I’ve looked at using TerrainRegions, but they don’t save and load the data on the client.