Hi, how can you save data in a specific experience for a user and retrieve it in another experience?
Hello, I recently owned a game that had this function inside of it. How I did it was by using HTTP requests to allow the data to be saved over.
Where did you saved this data or how? Did you stored it in smt like Excel?
Is there a Roblox solution for it?
When I had mine, it was ran through HTTP Requests through a custom API.
How, bzw where did you saved it then?
Like what website or smt like tha?
I do have a answer but i won’t be able to show it.
So every game has a starter place etc.
This is shown when Asset Manager is opened. Ignore the name.
If you save lets say a data store with a name “MyDataStore”
and if i am correct if you put the same script in the other game in the other place what is under this game with the same datastore name “MyDataStore” it should work.
If i am correct it should work. I think you can find better examples on devfourm but thats from my perspective.
Good luck!
If two experiences are part of the same “universe” they can access the same datastores directly.
With separate universes or places with different owners you would best store data in a third party server.
For that I would recommend a database and not a spreadsheet.
Thank you.
I mean that
On Roblox?
?