Save File System

How would I start on making a save file system that would your stats (Money, Level, etc.), furniture and stuff placed on your plot. I also want to be able to load the saves through a gui

I know I need to start with datastore but I don’t know what I should use to incorporate that into a gui.

I’ve looked on the dev forum for some solutions but couldn’t find anything related

Sorry I think I understood you wrong, so you want to have a UI of all the different saves a player has,

Lets just say this is the data…

local Data = {
   -- Players userId
   ["1329380873"] = {
      ["Saves"] = {
         ["Save1"] = {},
         ["Save2"] = {},
         ["Save3"] = {}
      }
   }
}

You could retrieve all the saves the playes has and then just update a UI with the amount of saves they have

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Use a RemoteEvent once the player click on the save button, then use a debounce so they cannot save for another 30 seconds or so.

Then use a DataStore to save it.

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