Saving terrain with map data, such as trees onto terrain. Roblox already offers a save to Roblox/file functionality though I believe this should be a plugin as you may need the Map for Rotation based games, etc.
Hi Historical,
you aren’t wrong, Roblox offers a nice saving feature though as the “Uses” section states, people require to save Terrain with/out building Instance data in folders.
This asset would be used in games that use map rotations, Roblox’s save feature is only useful in studio. There are other use cases that arise, I’d just leave this up as it’s superior to any alternative plugins offered due to the simplicity & newer techniques that allow better performance.
This would be very useful to me actually! Since I’m working on the most realistic Roblox flight simulator, this would be useful, thank you for creating this plugin.
Nice plugin, but how is this different from Sleitnick’s Terrain Save and Load plugin? I saw it was part of your inspiration for this plugin, but the original one can be used dynamically in-game as well. The source code, I mean.
I happened to be fixing up my post when you sent this, hence the quick reply.
I’ve dissected his plugin and it contains plenty code that doesn’t have to be there (promises, roact, etc).
Neither can his plugin save Terrain & buildings at the same time & it uses outdated/disapproved scripting practices. Many times you want a game with terrain & building, not just terrain data.
Summed up my saving/loading methods offer more functionality, are safer & more performant.
I could make that a future update. Currently, this feature is not present in my Plug-in & I’m not aware anyone else made a plug-in that can replicate what you want.