Welcome to SaveInstance.
SaveInstance is a module that saves basepart properties.
How to use
local SaveInstance = require(game.ServerScriptService.SaveInstance)
local module = SaveInstance.new(true) --its debug mode
module:BulkSave(game.Workspace.MyParts:GetDescendants(), "myparts") --Save Childrens to datastore with a identity
module:BulkGet("myparts") --Load Parts
module:BulkRemove("myparts") --Remove from datastore
Please if you got a bug, please contact me on discord.
xtandeas#0000
SaveInstance Module Is Here!