Hello, How could I save a table of boolean values to data stores? I have this default table of items the player owns and I want to be able to easily set the value to true when they unlock something and save it.
Yeah it is the table but its only meant to set the values for when someone joins for the first time without any data and I do not have data stores set up for it yet.
I suggest using a list, where you can iterate or try to find the item you are looking for. This works better for data usage as you are not storing as much. Lists/tables should be able to work fine with datastores