Hi I am working on a game where people in a server work together but I have run into a major issue. I don’t want people to lose data but as far as i know you cant save and retrieve the data that the server had when it closed and reopened, so if a server gets empty and shuts down all data will be lost.
Thats why I need some tips I thought of making people to go in private servers as you can save and retrieve on there, but then you have the issue that not alot of people have enough friends to fill the server. I also thought of making people save the data of the server they were in via an own made key, but then you have the problem that not every server is new and has 0 data which means you can’t always load the old data in.
Maybe you can help me with an idea of saving server data it would be appreciated.
some info about the game: all the stats the players get will be stored on the server and not in the players this makes it so i can make it a teamwork game.
info about the gameplay: it will be infinitely big it will spawn buttons around the character which the player can touch to get stats there will be around 2-10k stats which may sound like it will be hard to make but it is not as everything in the game is auto generated.