Whenever using the import 3D feature in Roblox studio, my meshes have their axis messed up, but uploading the mesh into an existing meshpart resolves the issue, is there any idea as to what’s going on?
Behavior using the Import 3D UI
Behavior Using Standard Import
Repro File (just the default cube with no changes applied in blender)
untitled.fbx (25.7 KB)