Hello to all who read this, I have been making a Wristband System for a game, and the Wristband welds directly to the players Left Hand.
The problem is if someone with a different package or different body scaling joins the wristband will look awkward and not how it is supposed to look. If someone could help that would be amazing!
First change the humanoid desc, and then you can customize the character. (unless an option for customization includes changing the body of the player)
You could make a few different wristband shapes for the most common packages then detect if which one they’re wearing. You could also just scale the block wristband for different packages or change the mesh shape to a circle and re-align it.