I was previously having issues with using the ScaleTo on the character model on server, as it was jolting my player every time I used scaleto. So i’ve done it on client side to make it server. Only problem is the characters are obviously not gonna increase in size for all the other players in the server. I realised it has to be on server side. But with everything I’m trying, I cant seem to stop the player.character from jolting everytime its scaled.
My questions is: How can I get the player character to stop jolting slightly every time I use scaleto for it on server??
this first image contains the LOCAL SCRIPT which smoothly scales the player on the client side.
This just shows what i’m doing on client to try and update the player sizing for the whole server.