Scaling Grid Layout Children

Hey there!

I am making an intermission GUI where all players in the intermission are displayed. So everything is working except from the sizing. The video below shows my problem.

Here’s an image of my setup:

image

Any ideas on how to scale the ‘PlayerIntFrames’ 's the same on every device would really be appreciated! :+1:

What are the properties on the UIConstrait thing, the “UIGridLayout”? It might help us to help you if we knew what they were.

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This orders everything into a table, from top left to the bottom right.

Hope this helps! :+1:

you might want to try looking into UIAspectRatioConstraint | Documentation - Roblox Creator Hub

" A UIAspectRatioConstraint ensures that the parent UI element ( GuiObject ) maintains a particular aspect ratio even if its size is set as a percentage of its parent. If an object with this constraint is also under the control of a UILayout such as UIGridLayout , then the constraint controls the objects size and overwrites any size the layout would apply."

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