Scaling GUI to fit screen for all players aspect ratios or devices?

I’m making a health/move UI but am pretty new to how it scales. In studio, I’ve tried playing around with the UI constraints but cant figure out how to make it look relatively the same for all devices/ monitor sizes.

What I want it to look like is a scaled version of this

What ends up happening is if the screen is stretched so are some of the images. Or the distance is messed up. I am only using scale and not offset so I’m not sure why this is happening.

You can use this plugin and to use this, follow this video.

1 Like