I’m making a health/move UI but am pretty new to how it scales. In studio, I’ve tried playing around with the UI constraints but cant figure out how to make it look relatively the same for all devices/ monitor sizes.
What I want it to look like is a scaled version of this
What ends up happening is if the screen is stretched so are some of the images. Or the distance is messed up. I am only using scale and not offset so I’m not sure why this is happening.