Scaling R6 Models

Hello! I am trying to scale my r6 rig using the humanoid description.

As you can see I have the head scale set to 1.5 but it does not change anything in studio or in game.

How do I scale r6 characters then?

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Have you tried using a R6 construct?

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No I haven’t but I actually am not going to use R6 I am just going to use R15 anyway.

R6 Characters can’t be scaled.

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