I want to make an oval shape with a circle. I know exactly what I want, however, when I try to scale my shape, IT scales every single face to the exact same scale:
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Isn’t this more of a building support question?
Are you holding shift whilst scaling?
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By the way, I don’t think this is a legit question because you can’t scale a sphere on one face that would break the universe. Unless you want an oval.
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Nope. I have tried every key like alt, ctrl and shift. I even tried holding none of them. Even changing the scale value won’t work.
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OK fine here is the solution:
Insert a special mesh in a normal part and change the MeshType to sphere
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literally what I said. I want an oval.
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you can make this sphere Union and you will able to size it like you want
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