I made a script, I need just a little help here, (what did I do wrong)
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
if debounce == true then
debounce = false
local player = game.Players:GetPlayerFromCharacter (hit.Parent)
local ticket = game.ReplicatedStorage.Ticket:Clone()
ticket.Player = player.Backpack
end
end
end)
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
if debounce == true then
debounce = false
local player = game.Players:GetPlayerFromCharacter (hit.Parent)
local ticket = game.ReplicatedStorage.Ticket:Clone()
ticket.Player = player.Backpack
debounce = true
end
end
end)
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
if debounce == true then
debounce = false
local player = game.Players:GetPlayerFromCharacter (hit.Parent)
local ticket = game.ReplicatedStorage.Ticket:Clone()
ticket.Parent = player.Backpack
wait(0.5)
debounce = true
end
end
end)