About Me
Hello, my name is Scarious. I am currently in college pursuing a triple major in math, computer science, and quantum physics. I have been on Roblox for nearly 13 years, (previously going under the '08 username sharpkill).
I am working towards becoming a full stack web and iOS developer. I have experience in Lua, Javascript, Node.js, Java, C++, C, Swift, Assembly, HTML, and CSS.
Specialities
- Physics (Inverse Kinematics, Bullets, etc): I have an understanding of physics and I am able to make realistic bullets, particles, animations, etc.
- Math: I have a math background and I am comfortable optimizing code using mathematical principles, equations, and fundamentals so as to decrease the time complexity of programming tasks
- OOP: I am familiar withclass-based (object oriented) programming languages such as Java, Swift, etc, and where necessary I will make use of this style in Roblox.
- UI Animation: I just recently created a new framework, and I am very comfortable in animating/setting up UI for any project.
- Backend: I will work with other scripters in your project to create various methods, classes, and so forth for usage in your game. This includes but is not limited to: inventory backends, pet systems, crate systems, etc.
Commissions
I am not currently taking commissions, unless I reach out to you for a job.
I am currently taking commissions for:
- UI animation/creation
Backend frameworks
I am not currently taking commissions for:
Gameplay programming
This portfolio is mainly for the sake of showing future people that might want to hire me, but I am still willing to consider possible commissions if the pay is high enough. Price really depends on the difficulty of the task. Contact me and we can work out a price. The minimum price for any job, however, is 50k R$ or 175 USD.
Something to note, is that when creating your UI system, I will setup my UI framework in your game. My UI framework is very simple to work with, and introduces classes for buttons and guiObjects. This allows certain parts of code to be re-used over and over again. Additionally, if you hire me as a backend programmer for your project, expect me to use my backend frameworks for datastores (if anything involves data handling), network events (if anything needs to be sent between the server and client), and so on. My frameworks are rather comprehensive and make creating any project extremely easy.
I am willing to sign NDAβs, contracts, and so forth.
You can contact me on discord at Scar#5000
You can also contact me on the devforum.
If you do end up contacting me on discord, please drop your username and tag below.
Previous Large Projects
Battlefront
- I was the sole programmer for Battlefront, the project that really sparked my love for programming.
- Link: Galaxy Wars (In Dev) - Roblox
Prison Empire
- I was the sole programmer for Prison Empire, a secondary project to test some common simulator principles.
- Link: [RELEASE!] Prison Empire π - Roblox
Coruscant
- I am the sole programmer for a game by The Jedi Order, it is a border game called Coruscant.
- Link: [33% OFF SALE!] Border on Coruscant - Roblox
Previous Small Projects
Flight
- This is a proof of concept for flight capabilities on Roblox for Mobile and Desktop.
- Link: Flight - Roblox
Sliding
- This is a proof of concept for sliding capabilities on Roblox for Desktop for use in FPS games.
- Link: Sliding - Roblox
Inverse Kinematics Tutorial
- This is a demonstration on how to use R15 Inverse Kinematics in Roblox using the Law of Cosines
- Link: https://www.youtube.com/watch?v=XfedvejJBGY
I have numerous other small projects, but I believe these show the extent of my ability the best. Snippets of my code are available on request.