Update on the game progress
Hey everyone, I usually like to post these updates with an optimistic tone, however, today I am writing this post containing bad news.
When I began this game, my goal was to push Roblox’s graphics to the max, but I did have a personal goal. I really wanted to this to look like a game you’d seen come out of a more visually stunning engine, but sadly I don’t believe I am able to meet this goal anymore.
I’ve barely begun the development of the game and I’ve already run into several engine limitations. I am unable to execute my vision with the current toolset.
Why did you start this project if you already knew Roblox was a very limited engine graphically?
Originally, I began this project a while back in June when Roblox was looking more promising than ever. I sadly relied a little bit too much on the roadmap. As many developers are aware, sadly Roblox was unable to meet the majority of the roadmap goals. Now it seems they are just barely trying to get features like PBR texturing and mesh deformation squeezed in, but at the end of the day, even if the core of features are implemented, Roblox will lack the necessary toolsets to use them efficiently.
At this pace, I find it fair to predict Roblox will take at least another year or 2 before actually meeting the goals many developers thought they would meet this year. I personally think it’d be a bad idea if I halted this project till then as, by the time a year or 2 passes, I may no longer want to work on this game.
What does this mean for the future?
Well, I guess what started out as mostly a passion project with ambitious goals is turning into more of a profit-focused project. I know it doesn’t sound ideal, but I don’t want to bother trying to make it look as good as possible if I can only execute part of my vision. It’d feel choppy to me. My goal now is simply to make it more visually appealing than the average Roblox game.
tl;dr
- My goals for this project were sadly too reliant on features Roblox doesn’t have.
- My goals for this project were a bit too ambitious.
- My goals have changed from making the best game I can possibly create to making a for-profit game.
- My goal still is to make it look more visually appealing than the average Roblox game.
Sorry for the bad news,
– Sentross