Hey,
I’m sure we’ve all heard of uglyburger0s game, 3008. But if you haven’t you can take a look at it here: 3008 [2.72] - Roblox.
In this game there is an interactive system in which you can pick up and place tagged models. This system is very effective and user friendly rarely ever glitching and allows other users to see the blocks that you are holding as you move them around.
Question is does anyone know exactly how uglyburger0 has done this? Has he used body movers, attachments? What’re the methods used to allow multiplayer experiences to be so smooth?
I’m not asking anyone to write a whole script or anything, I’m just looking for information on how the system generally works in order to learn from it as I’m struggling to create a system as smooth as his.
Thank you for replying.