SCP Hallway Base
I’ve taken about half and hour and composed a SCP hallway based build, which was given the idea from the game SCP Containment Breach Unity.
I think you need to add some textures from original game or own, or use roblox materials. The lightning is pretty nice, but i think scp game need more darker lightning and if it possible sources. For now it looks for 7/10.
Looks good it’s just there is not much even though the game does not have much in the rooms it just feels like it needs more y’know? But overall I say about 8 or 9/10
I like it. Lighting is good.
The walls look pretty bland and empty, texturing the wall and making detailing features on it would add so much to it. I would even suggest adding a neon line on the wall inside a dent of some sorts. (If you’re going for a SCI FI look)
The ceiling and walls look bland. Try to add some details to the walls and maybe you could add some shelves, alarm lights, crates,… so the hallway doesn’t feel empty. I’m not sure what the blue thing in the hallway is but it doesn’t really fit in. I also recommend reshaping the doors.
The lightning is good. I’m not sure in which sector the hallway is located, but it looks nice. Maybe add like ceiling lights/wall lights for the extra detail.
It looks pretty decent. I’d definitely say to add things on the wall and floor like pipes or textures/decals or even wall trimmings just so it doesn’t look plain. The lighting is quite eerie, which is good for an SCP game. I’d rate it 7/10. I’d also suggest you should try learn blender (if you haven’t already). There are a lot of parts, which makes it laggier than using a mesh.