Official & Updated Changelog
1.2 Scientist Update
2026-01-19T07:00:00Z
Added:
• Scientist & Mobile Task Force Specialist Role
• New Main Menu
• Scientist Escape Badge
• SCP Role Queueing
• Game Update Detection
◦ Automatic Server Restart (when round restarts)
• Server Region & Version and Client FPS & Ping UI
• Dedicated Mobile Controls
◦ Revamped Gun Controls
◦ Added Controls for the following tools:
• High-Explosive Grenade
• Flashbang Grenade
• Scramble Goggles
• SCP-018
• Medkit
◦ Added Controls for each SCP class
• Sound Group Volume Settings
• Black Flashbang Effects Setting
Changed:
• Mobile Task Force gamepass
◦ Guarantees Specialist or higher role on spawn wave
• Mobile Task Force team access
◦ Now uses scientist escape badge
◦ Owning the pass still grants access
• Reduced the chance of attacks getting blocked by objects (when they shouldn’t)
• SCP 106 Attack Input
◦ (Mobile) Touch Input Begin → Touch Tap
• SCP 049 & 939 Attack Input
◦ (PC) Left Mouse Button Lifted → Left Mouse Button Pressed
◦ (Mobile) Touch Input Ended → Touch Tap
• Grenade throw angle now is based on the center of the screen
• Flashbang effects disappear when in menu
• Warhead light and neon part colors (redder)
• Internal User Input handling
• Updated PlayerModule from Roblox version 627 to version 704
• Re-wrote Light Management, improving performance by 20%
• Updated “Deep Fried” badge image
• Updated “That was… Close” badge image
• Updated “T-minus 90 seconds…” badge image
• Updated “Joining the Cause” badge image
Fixed:
• Badge “That was… close.” not awarding
• Medkits healing more than intended
• Character Jittering • First person arms “lagging”
• Warhead detonation screenshake effects
• Scramble goggles darkness during warhead
• Sometimes taking fall damage from Teleports
• SCP 096 Idle loop not playing until after being enraged
• Massive Labyrinth track not playing when alone
• Used medkits being collidable with player characters
• Small visual bugs with the round restarting UI
Removed:
• Roblox Vertical Look Limitations (+/- 80°)
1.1 SCP-049 Update
2025-08-01T06:00:00Z
Added:
• SCP-049
• SCP-049-2
• Death Messages
• Door LED Animations
• SCP-096 Mobile Charge Button
Changed:
• Picking Up Items → Stops Character & Camera Movement
• Grenades Don’t Damage through Walls
Fixed:
• SCP-096:
—> Fixed… Mobile Support (Unable to attack)
—> Fixed… Sinking Pressed Movement Input after Charging
—> Fixed… Being Able to Move Camera on Mobile
• Micro Spawning with Particles Enabled
• SCP-106 Getting Between Gate A/B Blast Door
1.0.5 Inventory UI & Ammo Update
2025-04-29T20:00:00Z
Added:
• Inventory UI
• Ammo
• Warhead Activation Limit / Auto-Nuke
• MTF Unit UI
• Golden MTF Unit (The OG)
• Ammo Spawns
• Anti-Cheat Improvements
Fixed:
• Fixed 106’s Doors Opening to Warhead
• Fixed Checkpoints Locking Closed with Warhead
• Fixed Camera Being Bugged to CI Spawn When Already CI
• Fixed Not Dying in Testroom Void on Pillar Platforms
• Fixed Jumping on Tunnel Edge at Gate A
• Fixed 106 Walking Through 079 Gate Doors
• Fixed Micro Inventory Bugs
• Fixed 939 Amnesia Bug Not Working After First Amnestic
• Fixed Menu Updating Camera with Blur After Decontamination While Spawning as MTF or CI
• Fixed Elevator Music Heard Outside Cab on Initialization
• Fixed 939 Mobile Sprint Button
• Fixed Being Unable to Report on Mobile
• Fixed Accessories Blocking Headshots
Changed:
• Changed Health UI
• Slightly Changed Team Colors
• Fan Leaderboard Role Color
1.0 Evolutional Overhaul
2024-09-14T19:00:00Z
Added:
• Heavy Containment Zone Generation
• New Loot Generation
◦ Medical Cabinets
◦ Lockers
◦ Bulletproof Lockers
◦ Item Spawns
◦ E-11 Lockers
• Second Checkpoint between HCZ/EZ
• Spawn Protection
• Flashbang Grenades
• Player Usernames on Hover
• Mobile Task Force Units
• New Rooms in LCZ
◦ SCP-914 (room)
◦ SCP-173 (room)
◦ SCP-330 (room)
◦ GR18
◦ Airlock
• New Rooms in HCZ
◦ Armory
◦ SCP-939 (room)
◦ Servers
◦ Testroom
◦ SCP-049/SCP-173 (room)
◦ SCP-079 (room)
• New Rooms in EZ
◦ Evacuation Shelter
◦ Intercom
• C.A.S.S.I.E
• New Ambience Soundtracks
• Round Restarting (not server restarting)
• Breakable Glass
• Loading Menu
• SCP-914
• Dropping & Picking up Items
• Reviving Animation
• SCP-096 Charging & Gate Prying
• Slow Walking
• Micro H.I.D. Mobile Controls
• Drop Items when you die
• Maximum Inventory Cap (8 Items)
• Maximum Inventory Item Types
Fixed:
• Fall Damage
• Scramble Goggles
• Ragdolls
• Destroyed Door Collisions
• Revive System
◦ Not being able to respawn
◦ Not being able to revive other players
◦ UI Staying on screen even while away from dead players
• Player Invisibility for SCPs
• Spectator UI Missing Players
• Reports not being sent
• A Lot of Minor Bugs
Changed:
• SCP-939-53&89 Models
• Ragdolls
• Revive System
◦ Requires 1 Medkit
• Existing LCZ, HCZ, EZ, Pocket Dimension, and Surface Models
• SCP-018
• Gun Balancing
• Mobile Task Force Rank Names
• Moderation System
• Credit Purchased Items
• Main Menu UI
• Credit Awards
• Micro H.I.D.
• Elevators
• Doors
• Door Sounds
• Lights & Lighting
• Server Restarting UI
• SCP-096 Model & Animations
• Escaping
• Fall Damage
• Pocket Dimension Damage
• Pocket Dimension Escape Teleport
• Scramble Goggles
• Spectator UI Spectating Downed Players
• Chaos Car Model & Animation
• Warhead Model GFX
• Surface Elevator Blast Door GFX
• Flashlight Keybind (now F)
• Interacting With Doors (Must click door parts)
• CI Car
◦ New Animation
◦ Doesn’t kill players when moving
Removed:
• SCP-096 Bot
• Destroyed Door Electricity
• Mobile/Touch Controls Setting
• Blood Pools
• “… was here” Easter Eggs
• Glowing Eyes Characters
• Shooting Through Windows
• Class-D Spawn Barriers
Pre-Evolutional Updates: SCP Demonstration - Pre-Evolutional Changelog
Disclaimer
| Various sounds and assets in this game are licensed under a Creative Commons Attribution-ShareAlike 3.0 International License. Creators of these assets include Northwood Studios. To view a copy of this license, visit creativecommons’s website.
This game is heavily based on SCP: Secret Laboratory and for those who cannot play SCP: SL.
