SITE ROLEPLAY: PATCH NOTES
This post covers changes made from version 4.0.0
View the Game Guide for Game Rules & Helpful Information.
Update Overview
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Rework of SCP-076-2, including new PHASE 2, special MTF Nu-7 mechanics, and more.
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New Guns; FN Fal for RRT and Nu-7, SR1MP for CI.
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Dimensional SCP Reworks: SCP-1499, 860, and 2521.
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New Playable SCP-323 “Wendigo” in Upper Containment X.
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New First-Time Player Tutorial.
SCP-076-2 Phase 2
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SCP-076-2 has received a remodel and new introductory broadcast voiceline.
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Upon reaching 1500 HP, SCP-076 will go into PHASE 2 where he transitions into an aggressive hands-on moveset.
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SCP-076 now has a “Rage Charge” meter holding up to 3 charges. Ragdolling a player will cast a sword and consume 2 Rage Charges. Charges can be earned by killing players. Additionally, SCP-076 gains increased resistance against gunfire.
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SCP-076-2 primarily attacks with two jabs and a direct punch. Two melee hits in quick succession will launch players in a ragdoll.
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SCP-076-2’s “Mach Dash” ability allows for running with increased speed and limited turning capabilities until they hit a wall, damaging and ragdolling colliding players. Each player hit adds a Rage Charge and reduces the cooldown of the ultimate ability.
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SCP-076-2’s ultimate ability “Sevenfold Vengeance” displays an indicator for eligible ragdolled players. Interacting with these players initiates a grab move upon the ragdolled player and unleashes a beatdown that maximizes rage charges when complete.
Deployable 50.Cal
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The 50cal. gun can only be deployed during SCP-076-2 Events upon flat surfaces.
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The 50cal. gun can be exclusively constructed by two Nu-7 players.
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When assembled, the gun cannot be moved and becomes available for use by any Foundation Member.
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The 50cal. gun can only be removed if the player who placed the stand is killed.
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When used against SCP-076-2, damage bypasses his protective shield and temporarily slows him down.
New Playable SCP-323
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SCP-323’s chamber has been added to UPPER CON X.
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This SCP is exclusively playable for Class-Ds and must be activated through a ritual. Activation has a 30-minute cooldown.
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One Chaos Insurgent and three Class-Ds must be present to initiate the ritual.
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Chaos Insurgents can unlock the green military crate with daggers in SCP-323’s outer chamber. All three Class-Ds must acquire the daggers and move to the ritual circles to begin.
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SCP-323 has a hunger bar that depletes over time. To avoid starving, SCP-323 must eat players to regenerate health and hunger. SCP-323 has the ability to see players through walls by sniffing.
Miscellaneous Changes
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Returned SCP list to CDC lobby for Scientists.
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Addition of First-Time Intro/Tutorial for new players.
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Minor updates to the Control Room and CDC builds, various gamewide environment and prop changes.
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New One Life Tool for CI: Sample Tool.
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New cosmetic outfits for IA, SD, and O5.
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Fixed Authorization mechanics, now allowing authorizing of all levels.
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Beta-7 flamethrower damage reduced.