[SCPF] CodeyyyDev’s
Licensing & Content
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Licensing & Content board is here to enforce the regulations of assets & copyright. Any assets used fall under the Foundation’s ownership, same with under The Administrator’s Ownership.
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Section 1.0 [CONTENT]
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S1.1 Any assets made by the Foundation officially are not to be republished or used on any other game or group other than CroatiaRobloxGamer89’s SCPF.
S1.2 Any attempt to steal assets or attempt to steal the entire game will result in an DMCA takedown & Blacklist.
S1.3 All assets are secured and protected by the Foundation.
S1.4 Any stolen assets from the SCPF detected in any other game will be reported and an discussion with the developers of that game will begin. If non-compliant, the actions done next will be much more rough such as DMCA take down, or blacklist.
S1.5 Any exploit gained assets will be DMCA Took down.
S1.6 Any assets that are given by the developers or contributors will be considered under the Foundation’s and TA’s ownership.
S1.7 If The Administrator is switched to an another individual, all sites and games will be scrapped and deleted.
S1.8 Any use of exploits by foreign [CLASSIFIED]/[REDACTED] individuals will result in the blacklist of the SCPF and the administrator of the SCPF will be directly contacted by our SCPF’s IA or TA.
S1.9 More will be added. For now use logic and common sense. No loopholes should be abused within this document or outside.
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Section 2.0 [LICENSING]
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S2.1 All assets fall under the SCPF’s and TA’s ownership.
S2.2 All assets are forbidden to be used outside the SCPF’s games.
S2.3 All assets that are caught stolen or leaked will result in an DMCA takedown or peaceful discussion with the individual.
S2.4 Containment Area - 12 [Area Blizzard] is to remain within the foundation, and it’s assets are to remain within the foundation.
S2.5 All custom assets are verified and are under strict copyright and licensing.
S2.6 More will be added. For now use logic and common sense. No loopholes should be abused within this document or outside.
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