SCPF || Site - 19 Update Notes

Site - 19 Update Notes

The following thread contains information regarding game updates for Site - 19, an informal roleplaying game developed by SCPF. This thread will be frequently updated with new posts and information as needed to convey the contents of and state of an update.


SCPF || Special Containment Procedures Foundation | 2015 - 2020 | CC BY-SA 3.0

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[2020-04-11]

Additions

  • More terrain added.

Improvements & Changes

  • You can no longer kill SCP-106.

  • Doors can no longer be pried open.

Fixes

  • Missing riot shield animation now added.

  • Fixed an issue preventing MTF from leaving their spawn room.

  • Head Moderator name tags fixed. Use :hstatus to hide your tags and :rstatus to show it.

  • Fixed door sounds being heard globally.

  • Various fixes to SCP health.

  • Remote clicker can no longer trigger lockdowns.

  • Jump limiter now works properly and across all platforms.

Removals

  • SCP-173 removed.

[2020-04-22]

Added full mobile support to Site - 19 (including tap to Interact).

[2020-05-25]

Hello to all our Site-19 players, we’re actively working on new and exciting updates for you, all of them taken from our suggestions website.

Improvements & Changes

  • You can now spawn vehicles in the CI spawn.

  • The Mossberg-500 on the IA team now has increased damage with a slightly lower fire rate, and a new tool has been added to the team. Check it out!

  • The Administrative Department team now has access to the control room.

  • In an effort to increase the social aspect of the game while maintaining core gameplay stability, we’ve increased the player limit from 25 to 30.

Fixes

  • A critical bug with the medkit has been located and addressed. The healing effect is now visible to all players.

Removals

  • After looking over and considering community feedback, we now understand that having friendly fire enabled has an increasingly negative effect on gameplay. Friendly fire is now disabled on appropriate teams, and is only enabled on teams that would realistically be hostile towards each other.

[2020-07-07]

Additions

  • A highly and unusually requested window added into the CDC (??).

  • New containment chambers for some of the HCZ SCPs.

Improvements & Changes

  • Extremely important rearrangement of the tables within the CDC.

  • You now automatically switch to Chaos Insurgency if you manage to escape.

  • Keycards moved to the right for a majority of doors that had it switched.

  • You can now terminate personnel if they are infected by 008.

  • MTF’s grenade no longer team kills and now has the same “kill” permissions as firearms.

  • Regular servers and VIP servers are now identified in admin logs.

  • Certain commands have been reconfigured to cut down on abusive use.

Fixes

  • CDC cells now start opened with new servers and require a higher access level to open and close them.

  • SCP 096 no longer crashes the server.

  • Players no longer collide with vehicles when entering or exiting them.

  • Log and control room issue for Site-19 should be fixed in new servers.

[2020-07-13]

Additions

  • Random riot events where class Ds are given level 2 keycards and weapons occur once every 25-30 minutes.

Improvements & Changes

  • Performance boosts.

  • Ambience sound changed back to the original.

  • You can now exit the facility.

  • If applicable, you now get the highest game pass keycards of all purchased.

Fixes

  • Doors in HCZ that couldn’t be opened have been fixed.

[2020-09-11]

Improvements & Changes

  • Card reader positions for SCP-096 and SCP-106 doors updated from being stuck inside the wall. Another user may be required to help you deal with the SCPs when recontaining or testing.

  • The Administrative Department now uses the suit designed for our community’s use rather than the standard white Foundation Personnel uniform. Now you look like real authority!

Fixes

  • rstatus should now function correctly for moderators.

  • Replaced the HCZ gate in case it not opening was still a bug.

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