ScreenshotHUD incorrectly labels ButtonB, ButtonA for play-station devices

Context:
When adding game-pad support to an experience, QA found an issue with playstation controls in relation to the Screenshot HUD interface, looking into this - I quickly came to the resolution that this is an interface managed by the CoreGui.

Issue:
On play station, the ScreenshotHUD presents traditional XBox controls, where-as it should present play station controls.

Steps to repro
Whilst on a playstation;

game:GetService("GuiService").ScreenshotHud.Visible = true

Visual Aids:
On play station, I see the following;

Expected behavior

On play station, I see SQUARE and TRIANGLE in place of the B, Y

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Thanks for the report! We’ll follow up when we have an update for you.

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Hi, thanks for taking the time to report this. This has reached the correct team - we’ve added it to our backlog and will keep you updated on when it gets picked up and solved.

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