I wanna make a fps game and i wanna do it so that the Chararacter moves, the ViewModel (parent: cam) moves too, but if i die the ViewModel moves infinitly.
I tried like resetting the Velocity with if Character.Destroying then
What is up with this putting your scripts in picture. Not touching that. Use the </> option and just post them. So it’s easier to test (yes, I’m super lazy).