I have a script (I have tried local and not) in starter player scripts and a configuration with values inside of the player. The point is for these to hold some key stats for the player. I have tried putting them in starter character, starter character scripts and starter player scripts. For some reason my script cannot find them, giving me the error message: “(Stat) is not a valid member of Configuration”
Any fixes? Im sure im doing something wrong I just cant figure it out
If the script that is getting these stats is a server script, then of course you cannot because StarterPlayerScripts can only contain LocalScripts, which don’t replicate to the server. The stats can’t be seen by the server.
Perhaps you placed that script somewhere where it runs before the stats are created.
That is just a placeholder lol, it will say armor or speed or whatever other stat name I have, for that code it says armor since thats the first stat shown