So for some reason my script doesn’t work fully as it only changes like 3 parts properties and doesn’t do anything else
I’ve printed the part’s parent, says BlizzardSquareObby
Then the part’s transparency, says 0
I don’t get what’s going on??? Can anyone help me with this?
local snowfallStart
local blizzardObby
local blizzardSquare
task.spawn(function()
while true do
snowfallStart = workspace:FindFirstChild("SnowfallStart")
blizzardObby = workspace:FindFirstChild("BlizzardSquareObby")
blizzardSquare = workspace:FindFirstChild("SnowArea")
:FindFirstChild("Snow Area Squares"):FindFirstChild("Blizzard Square")
task.wait()
end
end)
for _, part: BasePart in blizzardObby:GetChildren() do
if part:IsA("BasePart") then
part.Transparency = 1
part.CanCollide = false
end
end
blizzardObby.ChildAdded:Connect(function(part: BasePart)
if part:IsA("BasePart") then
part.Transparency = 1
part.CanCollide = false
end
end)
repeat
task.wait()
until blizzardSquare
print("Blizzard Square exists")
for _, decal: Decal in blizzardSquare:GetChildren() do
if decal:IsA("Decal") then
print(decal)
decal.Transparency = 1
end
end
blizzardSquare.CanTouch = false
repeat
task.wait()
until snowfallStart
print("SnowfallStart exists")
local clickDetector = snowfallStart:FindFirstChild("ClickDetector")
local player = game.Players.LocalPlayer
clickDetector.MouseClick:Connect(function(player)
print("Starting snowfall")
local emitterPart
repeat
emitterPart = workspace:FindFirstChild("SnowfallEmitter")
task.wait()
until emitterPart
print("Emitting snowfall particles")
for i, particle in emitterPart:GetChildren() do
if particle:IsA("ParticleEmitter") then
particle.Enabled = true
print("Enabled snowfall emitter #" .. i)
if i >= #emitterPart:GetChildren() then
print("All snowfall emitters enabled!")
end
end
end
repeat
task.wait()
until blizzardSquare
for _, decal: Decal in blizzardSquare:GetChildren() do
if decal:IsA("Decal") then
decal.Transparency = 0
end
end
blizzardSquare.CanTouch = true
-- Starts here
for _, part: BasePart in blizzardObby:GetChildren() do
if part:IsA("BasePart") then
print(part.Parent)
part.Transparency = 0
part.CanCollide = true
print(part.Transparency)
end
end
blizzardObby.ChildAdded:Connect(function(part: BasePart)
if part:IsA("BasePart") then
print(part.Parent)
part.Transparency = 0
part.CanCollide = true
print(part.Transparency)
end
end)
end)