Did you type script.Parent.Parent or is the localscript inside the tool?
It can’t get the module from backpack.
Try to make some checks.
Like local player = game.Players.LocalPlayer
If player:FindFirstChild(“Backpack”) then
no, should i do that or no???
Show us how you did that please.
If you put the script outside of the tool how’s it supposed to work?
i typed this with 1 parent not 2
didnt you told me to put the local in the tool?
but then how does my scripts give a error? is it because i made a error? i cant see anything in that video so i cant understand
Yes I did. Let me fix the tool for you and give you the tool.
(also somewhere in the script I said “change this to the toolname”, it’s supposed to be module’s name in game.replicatedstorage not the toolname)
now it just gives a error for the color???
What object’s color you are trying to change in the script?
If It’s in the tool then, change the module’s parent to the tool.
(Also change the game.replicatedstorage:findfirstchild to script.Parent:FindFirstChild(“ModuleName”) in the script.)
(If you want to change something in the tool, after doing what I said above, change the script.Parent to script.Parent:FindFirstChild(“PartName”).Color…
its not about changing something in the tool tho.
im trying to change a part’s color with a mode
take a look at the game Q.U.B.E 2, that pretty much explains the point
but then again the mode in the module is referenced in a line for the part
Then you can use events if you want everyone to see it. Or put the module in the tool, and then find the part, then change the color of it.
I can give ya another tool model if ya want that.
Do script.Parent.Color3
or script.Parent.BackgroundColor3
or something like that.