Script Editor stops showing errors, warning & auto finish stops working after a few playtests.

While editing scripts in studio, after play testing a few times the script editor stops showing errors, warnings and the auto finish stops working. Also when attempting to close studio after this bug occurs it will hang and you have to forcefully close it using task manager.

It happens in any place, and I have these beta feature enabled: Assistant Mesh Generator, Avatar Join Upgrade, Dragger QoL Improvements, Editable Mesh Skinning & FAC, Face Capture, Haptic Effects, Improved Constraint Tool, Live Animation Creator, New Luau Type Solver, Preferred Text Size Setting, Script Sync, Studio Solid Modeling Improvements, UI Styling, UI Drag Detectors and Unified Lighting.

System Information:
CPU: Intel(R) Core™ i7-10700F CPU @ 2.90GHz
Memory: 32.0 GB (Speed: 2933 MHz)
GPU0: NVIDIA GeForce RTX 2060

Expected behavior

The script editor would normally operate as usual (showing auto-finish, errors, warning etc)

A private message is associated with this bug report

Hi @AlgodooUser123,

Sorry for the inconvenience. Could you please open the ScriptAnalysisWidget and check for any error or warning messages?

Also, could you try disabling the New Luau Type Solver beta feature and see if the issue still persists?

Thank you!


There doesn’t appear to be anything in there, also the issue stops when I disable the New Luau Typer Solver.

Hello! Thank you for beta testing the new type solver. I’m sorry to hear that you’re running into this. Would you be comfortable with sharing a place file that reproduces this issue?

I find that it happens in any place file I’m not sure what the exact cause of it is. It appears to just happen randomly.