So I have this blue block in my game right, and I want it to unanchor when you step on it. So I wrote local function bruh()
game.Workspace.Blue.Anchored = false
game.Workspace.Blue.Touched:Connect(bruh)
end
And it doesn’t work. What’s wrong with it?
Hectoliters
(KanyeWest_Vultures24)
#2
the line that fires it must be outside of the function itself
function bruh()
game.Workspace.Blue.Anchored = false
end
game.Workspace.Blue.Touched:Connect(bruh)
You can also do something like this to keep the code better organized
game.Workspace.Blue.Touched:Connect(function()
game.Workspace.Blue.Anchored = false
end)
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Thanks man! This helped and now the block falls!
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