local part = game.Workspace.GAZBLOKLARI
local players = game:GetService(“Players”)
game.ReplicatedStorage.GasDamage.OnClientEvent:Connect(function()
for a,b in pairs(part:GetChildren()) do
for i,v in pairs(players:GetPlayers()) do
if workspace.GasEnabled.Value == true then
–coroutine.wrap(function()
while wait(.1) do
local character = v.Character or v.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild(“HumanoidRootPart”)
if (b.Position - humanoidRootPart.Position).magnitude < 25 then
v.Character.Humanoid:TakeDamage(5)
warn(b)
end
end
end
–end)
end
end
end)
my problem: The localscript only working on 1 block
I already deleted it. coroutine.wrap(function()
while wait(.1) do
local character = v.Character or v.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild(“HumanoidRootPart”)
if (b.Position - humanoidRootPart.Position).magnitude < 25 then
v.Character.Humanoid:TakeDamage(5)
warn(b)
end
end
end
end)()
game.ReplicatedStorage.GasDamage.OnClientEvent:Connect(function()
for a,b in pairs(part:GetChildren()) do
for i,v in pairs(players:GetPlayers()) do
if workspace.GasEnabled.Value == true then
coroutine.wrap(function()
while wait(.1) do
local character = v.Character or v.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild(“HumanoidRootPart”)
if (b.Position - humanoidRootPart.Position).magnitude < 25 then
v.Character.Humanoid:TakeDamage(5)
warn(b)
end
end
end)()
end
end
end) last end have red line