Hello I’m pretty new with scripting, I’ve been trying to learn LUA by reading some articles and mostly messing with scripting on studio. I got a problem that’s been bothering me for hours and I have no idea how to solve it, any help is appreciated.
In my game, I need to run a function when certain properties of the player matches with a table, although the output always shows “attempt to index nil with Name” or “attempt to index nil with Team” or any other property I try to configure, like in the example below.
local function CheckClearance (Player)
if Departments[Player.Team.Name] == true then
CheckConfigs()
elseif Player:GetRankInGroup(MainGroupId.Value) >= Clearance then
CheckConfigs()
else return
end
end
PPrompt1.Triggered:Connect(CheckClearance())
PPrompt2.Triggered:Connect(CheckClearance())
Note that this code is inside a regular script, when I tried the same code with another script, comparing Player.UserId to a NumberValue instace, the script works without any errors.
(Some context, “Clearance” is a number variable, “Departments” is a table containing all team’s names assigned to a true/false value.)
What gives me headaches is that the same system that works on several other scripts won’t work on that one and I have no idea why.
[Edit: apparently it was a mistake I wasn’t really paying attention to, hope this post also helps people new at scripting! Thanks for the reply by the way ]