Hi, Im making a purchasing script which takes away money from the player, it works by a local script firing a remote event to the server script however, it doesnt take away any cash
(part of) local script
script.Parent.TextButton.MouseButton1Click:Connect(function()
if player.leaderstats.Cash.Value >= script.Parent.price.Value then
game.ReplicatedStorage.Cases.BuyCase:FireServer(player)
server script
local cases = game.ReplicatedStorage.Cases
cases.BuyCase.OnServerEvent:Connect(function(player)
print("pay")
task.wait(0.1)
player.leaderstats.Cash.Value = player.leaderstats.Cash.Value - 0.42
end)