Script not working

This code wont work, its inside a proximity prompt and I want when its triggered to make a ui enabled. it wont work.

script.Parent.Triggered:Connect(function()

game.Players.LocalPlayer.PlayerGui.ScDTest.Enabled = true

end)

First, this seems as server script. So you can’t use game.Players.LocalPlayer in server scripts which is part of the FE update.

its a local script inside of a proximity prompt

It can’t run because its in a proximity prompt not StarterGui(There are other places like StarterPlayerScripts), this script should work in StarterGui:

local proxyimityPrompt = insert_path_here --Replace insert_path_here with the path you chose.

proxyimityPrompt.Triggered:Connect(function()

game.Players.LocalPlayer.PlayerGui.ScDTest.Enabled = true

end)

Thanks! So next time it has to be in the gui?

Yes it has to be in a least StarterGui.

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