The script either works or says that “ClickDetector is not a valid member of Part” in the output
Here are the scripts:
Script inside SurfaceGui inside a part
local TextLabel = Instance.new("TextLabel")
local ClickDetectorMouse = workspace.House1.House1Furniture.Mouse.ClickDetector
local ClickDetectorKeyboard = workspace.House1.House1Furniture.Keyboard.ClickDetector
local Number = 0
TextLabel.Size = UDim2.new(0, 175, 0, 100)
TextLabel.Parent = workspace.House1.House1Furniture.Monitor.Screen.SurfaceGui
TextLabel.Text = (Number)
TextLabel.TextScaled = true
ClickDetectorMouse.MouseClick:Connect(function()
Number += 1
TextLabel.Text = (Number)
end)
ClickDetectorKeyboard.MouseClick:Connect(function()
Number -= (Number)
TextLabel.Text = (Number)
end)
Script inside Mouse
local Sound = Instance.new("Sound")
local ClickDetector = Instance.new("ClickDetector")
Sound.SoundId = "rbxassetid://1673280232"
Sound.Parent = workspace.House1.House1Furniture.Mouse
ClickDetector.MaxActivationDistance = 5
ClickDetector.Parent = workspace.House1.House1Furniture.Mouse
ClickDetector.MouseClick:Connect(function()
Sound:Play()
end)
Script above is the same with the Keyboard but with a different parent and sound
I am trying to make a SurfaceGui that has a number go up when you click on a part and goes to zero when you click on another part