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I have a helicopter model with multiple seats attached. However, when I sit in a certain seat, the ProximityPrompt on the seat next to me interferes with game play. Is there a script that prevents the ProximityPrompt from being visible only to the person seated?
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You can add a LocalScript which works client-sided. And when the player enters helicopter, just disable all the proximityprompts that you need to (make sure you disable it from the LocalScript). Since, you’re using a LocalScript to disable it, it won’t interfere with other players.
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