Hello once again, members of the devforum. I have come for the scripters help again…
For the past hour I’ve been trying to find tutorials on how to add a very simple torso/morph changer within a gui i’ve constructed. I thought this would’ve a simple youtube tutorial*(It was not)*
I’m asking for your help with how I would go about making one? I’m not very good at scripting.
local CharacterMesh = Instance.new("CharacterMesh")
CharacterMesh.Parent = --Make your player variable here
CharacterMesh.MeshId = "rbxassetid://82907945"
CharacterMesh.BodyPart = PlayerVariable:FindFirstChild("Torso")