I’m trying to make a script that plays a sound when a proximity prompt is toggled, but it doesn’t work
Here is my explorer:
Here is my script:
script.Parent.ProximityPrompt.Triggered:Connect(function(player)
script.Parent.Switch:Play()
end)
I’m trying to make a script that plays a sound when a proximity prompt is toggled, but it doesn’t work
Here is my explorer:
Here is my script:
script.Parent.ProximityPrompt.Triggered:Connect(function(player)
script.Parent.Switch:Play()
end)
What doesn’t work? The script looks fine. Does your sound work?
Try to debug
script.Parent.ProximityPrompt.Triggered:Connect(function(player)
script.Parent.Switch:Play()
if script.Parent.Switch.Playing then
print("Sound is playing.")
else
print("Sound isn't playing")
end
end)
I just copied your sound over and it plays fine. Have you tested in studio to see if it plays normally?
rbxassetid://9119733434
hellohellohellohello
Are your ingame volume and device volume high? (At a hearing point)
I’ve tried it in my studio, and the sound played normally, but the sound is a little delayed, i think because of the delay that you think the sound won’t play?
Okay, I loaded a new place and now it works, weird.
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