Hi!
I have recently made an obby game called ‘The Obby of Doom’ and I wanted to make it so levels change every 6 or 7 minutes but I’m not sure how to do it and I’ve been unsuccessful with finding a video on how to do it so does anyone have a link to a video that explains how to do it?
Set a value for 7 minutes, (420 seconds), and set it so every 7 minutes, the map gets Destroyed (using :Destroy()
and clone (using :Clone()
) a new map to workspace.
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