How do I make it so if a client’s friend is in the game with said client, how would I make a print function?
Ok let me explain it another way. If you have a friend online in the same server with you, you would get a boost of coins, for example, Pet ranch simulator 2 and Texting simulator.
game.Players.PlayerAdded:Connect(function(player)
if game.Players.LocalPlayer:IsFriendsWith(player.UserId) then
print("My friend", player, "just joined!")
end
end)