I am a kind of advanced scripter and would like to have some advanced scripting ideas that could help me become a better scripter. If you have any ideas please tell me. Thank you in advance
A satellite that orbits a planet? Adding inclination angles might make it more fun. Or, you could make a pet system where the pets are equidistant away from each other.
A car that transforms into a flying car while in the air and a submarine while underwater, something like mario kart. Or you could make a system to toggle between them. That’d be pretty cool.
Make a system that saves the player’s camera and character CFrame and loads them when the player joins again or resets.
Write a script that inserts parts and writes more scripts to make it’s own basic game.
To add on to this idea, there was something funny that me and my grandpa were joking about writing in wikipedia that will be pretty fun to do here.
Make a car that drives itself, then flies into space where it explodes into kryptonite and falls back to earth and looks for superman.
Make a placement system like minecraft
Mesh deformation with inverse kinematics.
Try experiment with different spline algorithms; Bezier, Catmull-Rom (this with tension is quite fun). They can be used for camera animations, walk and other projectile animations.
Write a Raymarcher or if you’re more advanced, a Raytracer (requires you to get to know how to do computer graphics).
You could try physics simulations like fluid simulation in Roblox.
Just basic procedural generation with algorithms like voronoi, simplex or perlin (I believe perlin noise comes with the Lua math library).
I successfully managed to do those and learnt a thing or two, ty for the idea.
Have you ever tried making a more complicated tycoon system with animation or just any simulator
I can tell the more you code overall the more you learn, doesn’t really matter what you are coding