Not sure this Belongs here if it isn’t I will take it down
I was always curious in your opinion which is more “Important” in being a Roblox developer
- Scripting
- Building
- Both
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Not sure this Belongs here if it isn’t I will take it down
I was always curious in your opinion which is more “Important” in being a Roblox developer
0 voters
Gameplay over quality. Some of the best games, like minecraft, are only blocks.
Definitely both. Having both of these things are huge parts of making a good Roblox game, however, do what you enjoy most. That’s what it’s all about,
the biggest difference is building can be done piece-wise, and you can hire and fire builders and swap them out as you need to, while scripters (typically) need a lot more training/experience to produce good, quality code, and even when they are at that level , you need to maintain them for the whole project or you will lose all of your code uniformity and new scripters will struggle hugely.
This negative is heavily offset if you use strong systems of version control and Object Orientation, which is why larger games on roblox value them much more equally, but for most non-large game developers, rojo/git for version control and making modules to handle class inheritance and other object orientation are just not present in their game design.
Both are important. Without scripts, your game is not as interactive. Without builds, what is there to play.
To an extent, scripters can build programmatically. The precision required though…