Scripting Portfolio | SaviorNoGame

About Me

Hi, I am a 18 year old scripter with 3 years of experience alongside programming experience with Java. I’ve worked on many front-end and back-end systems over the years, and have helped develop many games for others.

Details

I mainly have experience with programming combat systems, abilities, backend modular systems, and a few frontend/UI systems. I also have enough profficieny in programming to be able to code simpler systems with ease such as obbies, round-based games, etc.

I don’t have much experience or skills when it comes to gun systems, platforming, and automobile systems.

Showcase

Here are videos and page links displaying the work I’ve done. Many of the projects are WIP.


General gameplay of projects I’ve worked on.

Re:Battlegrounds (Current Project)

A Re:Zero based, Jujutsu Shenanigans inspired, battlegrounds game.
Game Link
Video Link (Basic Combat / M1s)
Video Link (Voxel Destruction Physics Implementation (Outdated))
Video Link (Awakening)
Video Link (Invisible Providence)
Video Link (Moveset Index/Menu)
Video Link (Emote System)

World Kaizen (/w vMaxI5)

A Jujutsu Kaisen based battlegrounds game.
Game Link
Video Link (General Fighting)
Video Link (Domain Expansion: Unlimited Void)
Video Link (Hollow Purple)

unLimited (/w FatePandra)

An UnOrdinary based fighting game, inspired by UnConventional.
image

Game Link
Video Link (Abilities & Fighting)

Tower of Hell Project

A small project mimicking Tower of Hell.
Game Link
Video Link

Circles

A game based on the move Circle (2015).
Game Link (Multiple players are required to start the game)
Video Link (Map Color Menu)


Other Game Systems

Character Customization

Video Link

Real-Time Turn Based System

Video Link

Pathfinding Unit System

Video Link

Menu UI

Video Link


Scripts & Modules (Open Source)

Walkspeed Priority System

Asset Page

Hitbox Module

Asset Page

Availability

I am available during both weekends and weekdays. I’ll respond to messages as soon as I can, likely within the first hour. I can work up to 2 hours a day (part-time) depending on the current workload. For commissions, though, it should take around a week to complete.

Payment

I can either be paid upfront or hourly pay for part-time work, and paid upfront or half now and half after completion for commissions.

Prices begin at 6000 Robux or $20 on PayPal/CashApp. Currently, I’m not looking for big-scale projects so there is an upper limit of $300 (Subject to change). Prices are negotiable but I will not go below the minimum set.

When setting a payment, I will mainly base it off these factors:

  • Amount of time to complete a task.
  • Complexity/Difficulty of the script.
  • Size of the script. This is on how long and tedious the script is.
Payment Methods
  • USD (CashApp or PayPal) / Robux (Gamepasses)
  • Gift Cards
  • Group Payouts
    I accept gift cards and group payouts but I must approve it beforehand.

Contact

You can contact me on Discord (saviornogame) and I’ll try to respond as fast as I can. You can also message me on the developer forum or on Twitter, but I will be highly less likely to respond.

Please DM me with an initial description of the commission or job; I wont respond to small talk.

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