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What do you want to achieve? I want scripts and UI to not re-run when a player respawns.
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What is the issue? Scripts and UI re-run when a player respawns. (To note, all scripts and UIs are inside StarterGui).
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What solutions have you tried so far? I’ve tried looking for solutions on the DevForum, and only found the “resetonspawn” tip. I could set ResetOnSpawn to false for all my UI, and manually reset it based on previous values in a script, but it seems like the scripts reset as well. I’ve come to this conclusion because of the fact that music starts playing and the UI resizes itself.
Thanks for any help!