So I have a scrolling frame, and I do not know how to resize the scrolling part, this causes the things inside to become unseeable, any help?
To change the canvasā height (scrollbar) you can modify the āCanvasSizeā property which ia UDim2 value.
People generally scale it based on content by adding up all the items and applying it to CanvasHeight, though.
This resizes the buttons, and the buttons are cloned locally and parented.
It resizes the button becauses you are using scale while inside a scrolling frame. This is expected behavior, you should use pixels rather than scale.
Im confused, I donāt really know what that means.
UDim2 allows you to specify offset and scale for both X, Y.
Scale is relative to the parentās size/position.
Offset (pixels) allows you to specify a set amount of pixels to use, which wonāt scale with the parentās size (scrolling frameās canvas.)
If you use scale inside a scrolling frame, itāll try to scale up relative to the scrolling frameās size (which is CanvasSize.)
Youāll want to specify offset for your itemās height so that it wonāt change when you resize the CanvasSize.
I still do not understand, I am very sorry.
Search under properties of the scrolling frame for ācanvas sizeā try to play with the numbers, you should see a different result then.