Scrolling Frame on SurfaceGUI glitch

Hello there folks! I need a bit of help with GUI. Its with the scrolling Frame on the surface gui, any help will be appreciated!

Here are the properties for the surface gui, scrolling frame and the frame inside




Thank you if you have helped!

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Change the scrolling direction in the ScrollingFrame

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That dosen’t help as i want it to scroll on the Y-Axis. Thanks anyway.

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OHHHH i so you don’t want it going on behind the text and want it to disappear?

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Yes, the frame in the scrolling frame dosent dissappear as it goes out of bound :slight_smile:

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Edit it in StarterGui, make the scrolling frame does not overlap with the text.

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No, what’s meant to happen is as you scroll, the frame is meant to dissapear when it goes out of bounds, however it dosent act like that.

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Idk when i test a similar re-creation it does work. The easiest fix what you could try is adding a new scrolling frame and doing the same stuff. Maybe you changed some setting in this one.

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Just to let you know, have you tried making a scrolling frame smaller than the size of the part the GUI is on?

I think i found the issue. Clipdescendants for the surfacegui or the adronee.
NVM i don’t think thats the issue.

Is the GUI in the StarterGui works fine when you test it in the StarterGui?

Yes, ClipDescendants also just worsens it, could it be a ZIndex issue?

edit @aabols2010 Turns out it was a clipDescendants issue in the scrollingFrame, thanks for your help :slight_smile:

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You could try that but that. But did you try to delete the old scrolling frame and make it from scratch?

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