I wanted to make a scrolling frame with some shop objects icluding a viewport, few text buttons, and textlabels, ect. This has been setting me back from continueing to create.
The scrolling frame is rendering the elements even though it shouldn’t be.
Could you send a picture of the GUI hierarchy? I feel like you’re on the right track with the clipping issue. Does turning on ClipsDescendants for the ScrollingFrame’s parent do anything?
Try using canvasgroups, they cut off anything that goes beyond their borders (Edit: make a canvas group the same size as the scrolling frame and set the size of the scrolling frame to 1, 1)
Not entirely sure what could be the issue from looking at it . Clipping it should cut off the buttons according to the frame. I tried replicating your structure on my computer, but I don’t run into that issue.
You could try the CanvasGroup solution first. If that doesn’t work out, I can take a better look at it if you want to copy and paste your GUI into a blank place and attach it here!
Make it the same size as the current scrolling frame, add a padding (for uistrokes) and set the scrolling frames parent to the canvas group, setting the size to 1, 0, 1, 0 and the position to 0, 0, 0, 0 if the anchor point is 0, 0