Hello there,
again. Another repost. This issue has been really messing with my head now. Im trying to tween a scrolling frame with a specific canvas position. However on other devices the UIGridLayout is wrongly sized. It either goes to a blank space or it just stops at a specific location because the resolution is too small? How would i fix it?
I tried making a UIAspectRatioConstraint, it didnt work.
Here is the frame when its fully sized (HD 1080P)
And here when its any other resolution (Lets say this is mobile)
Could somebody help? Thanks.