It’s a mess of a title, sorry.
If you create a scrolling frame and set its dragable property to true, attempting to use the scroll bar will drag the gui around and scroll through the frame at the same time, see the video for an example. Expected behavior is the gui should remain stationary while the scroll bar is being dragged.
Repro steps are as follows:
- Create a ScreenGui and parent it to StarterGui
- Create a ScrollingFrame and parent it to the ScreenGui from step 1
- Set the ScrollingFrames Active and Dragable properties to true
- Resize the ScrollingFrames CanvasSize and Actual size to provide room to scroll
- Insert an ImageLabel into the ScrollingFrame to provide visual reference
- Via PlaySolo, Publishing and Playing, ect, run the game and attempt to scroll by dragging the bar
The test video was done via a plugin gui in studio, I can confirm is works in a published game too. Reproduced 10/10 times on a windows computer. I’m not sure exactly when it started happening.