Greetings. I’m attempting to create list of cards using ScrollingFrame + UIListLayouts and the AutomaticCanvasSize property of ScrollingFrames.
For some reason, the Canvas Size in the X axis doesn’t scale accordingly. I have a frame inside of the cards. For some reason, if i reset the AnchorPoint to its default values, the Canvas Size scales but it leaves some of the Objects out of the Canvas (I first thought it has to be with SizeConstraint property of the cards, but i’ve tried using the default “RelativeXY” and a UIAspectRatioConstraint to keep the constant size and the issue is still the same).
I’ve looked into some other topic in the forum (Like this one), but i haven’t come with a proper solution.
Any insight about solving this issue would be appreciated.
Here i provide the place file if it helps:
scrolling frame bug.rbxl (60.4 KB)